I'm a Game Design & Development student at Quinnnipiac University.
As of now, I've worked on 22 game projects across a huge variety of genres. I've been an artist on nearly every team I've been involved with, but usually handle quite a bit of the programming as well. Many of my games have even been produced without a team at all. I've also worked through a huge range of development cycles, from 48 hours at Global Game Jams, to one week, to a year. I've had experience developing for a number of target platforms, including Android, PC, Mac, and internet browsers.
I specialize in working with the Unity Engine, especially in using the 2D functions. I'm an artist at heart, and have familiarity with most standard drawing/design programs, though GIMP is my image editor of choice.
If you'd like to see my work in action, take a look at my Selected Games and Selected Art pages, or email me at firstname.lastname@example.org.