Selected Awards
|
A top-down, score-based shooter with a twist: stop moving and time slows to a crawl. Dodge insane volleys of bullets, using your time manipulation powers to control the slowly escalating firefight as you see fit. Role: Art / Animation / Code / SFX
Platforms: PC, Mac, Linux Storefronts: Steam, IndieGala, DIG, itch.io Team Size: Solo Dev time: 1 year I drafted a prototype for this game idea in 2 weeks, based on a the a programming assignment prompt for a "multitasking game". After taking the prototype to "Play NYC 2017" and receiving a prize for my work at "GameFest 2017", I revised and eventually finished the game on my own over the course of a year. I refined the placeholder artwork around a new character design for a chibi ninja protagonist, and I added bullet deflection as a game mechanic to complete the ninja theme. The game was originally released for $0.99 on Steam. After 3 years of being sold, I opted to make the game free to own for all Steam users. |
Play the Game!
Download using the Steam widget below!
Reviews
What game journalists are saying: