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A 3D interactive volcano for use as an educational aid. While not a "game", this is a substantially detailed 3D art piece that showcases my abilities with Unity3D's terrain engine. The camera can be panned around the scene, and the volcanic activity can be adjusted.
Team Size: 2
Dev time: 1 day
This piece was designed for an Earth Science project to show vocabulary related to volcanoes. The scene was created with Unity's inbuilt terrain editor, which supplied trees and water effects that I took advantage of to sculpt the volcano. To complete the design, I used a world space canvas to show vocabulary words about the diorama.